Example Headquarters
Gamemasters can use the following sample headquarters as ready-made lairs for supervillains while players can use them as bases for their heroes.
Abandoned Warehouse
Features: Communications, Computer, Concealed, Garage, Gym, Living Space, Power System, Security System.
Moon-base
Features: Combat Simulator, Communications, Computer, Defense System, Fire Prevention System, Gym, Hangar, Holding Cells, Infirmary, Isolated, Laboratory, Living Space, Power System, Security System 2 (DC 12), Teleport (Affects Others), Workshop.
Orbiting Satellite
Features: Combat Simulator, Communications, Computer, Defense System, Fire Prevention System, Gym, Hangar, Holding Cells, Infirmary, Isolated, Laboratory, Living Space, Power System, Security System, Teleport (Affects Others).
Sanctum Sanctorum
Features: Concealed, Dual-Size (Huge), Laboratory, Library, Living Space, Security System, Workshop.
Sea-base
Features: Communications, Computer, Concealed, Dock, Fire Prevention System, Isolated, Living Space, Power System, Security System.
Skyscraper (5 Floors)
Features: Communications, Computer, Defense System, Fire Prevention System, Gym, Hangar, Infirmary, Laboratory, Library, Living Space, Power System, Security System, Workshop.
Stately Manor
Features: Communications, Computer, Concealed, Dock, Garage, Gym, Hangar, Infirmary, Laboratory, Library, Living Space, Power System, Security System, Workshop.
Underground Lair
Features: Communications, Computer, Concealed, Defense System, Garage, Holding Cells, Isolated, Laboratory, Library, Living Space, Power System, Security System.
Urban Fortress
Features: Combat Simulator, Communications, Computer, Concealed, Defense System, Fire Prevention System, Garage, Gym, Holding Cells, Infirmary, Living Space, Power System, Security System, Workshop.