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Shrinking

Type: General • Action: Free • Range: Personal • Duration: Sustained • Cost: 3 points per rank

You can temporarily decrease your size, becoming smaller, harder to see -- and hit -- and other various bonuses at the cost of various penalties such as losing Strength and speed. Shrinking modifiers are restricted by power level limits.

Each rank of Shrinking reduces your size rank by 1 (halving your height). Ordinary humans start out at size rank -2, between 3 and 6 feet tall. You also suffer -1 base speed, -1 Strength, -1 Stamina, and -1 mass (which causes -1 weight under Earth's gravity). These penalties are known as absolute size penalties but you are also affected by Relative size penalties and bonuses. If you lack Stamina instead get -1 Fortitude and -1 Toughness.

Extras

Atomic: At Shrinking 20 (and size rank -22), you can shrink down to the molecular or even atomic level, allowing you to pass through solid objects by slipping between their atoms. It takes at least a full turn to do so, possibly longer for larger objects. You're effectively immune to damage and many effects at this scale, since you are essentially shifted out of the ordinary universe. The GM decides if a particular effect can reach you at the atomic level. If you have this extra, you might also acquire a Dimensional Travel effect allowing you to shift into a sub-atomic "universe" or similar realm. Note this would normally require Shrinking rank 33 (size rank -35). Flat +1 point.

Linked Morph : By linking to Morph (1 rank) Shrinking no longer needs to be bodily proportional as long as mass, size (height), and volume are correct. Flat +1 point.

Opposite Duration: Instead of using the power to become abnormal sized you use it to become normal sized. Your default size is not rank -2 (6 ft). For example Opposite Duration Shrinking 2 would mean your innate size is -4 and you activate this power to become size -2 so that if countered or during power loss you return to the size -4. This exists as a much cheaper alternative to having Permanent Innate Shrinking and Growth. A power with this modifier can't increase ranks since that would change your character's default size. Shrinking with this modifier can't also have permanent duration since that defeats the purpose. +1 cost per rank

Remove Absolute Size Penalty: You retain either your Strength, Stamina, or Mass while shrunk. Choose only one of those traits per application. Note that you can't choose base speed since that is determined by absolute size. +1 cost per rank per application.

Flaws

Retain Size: When shrinking your Strength, Stamina, and Mass may change but your size does not. You can't choose this modifier if you have also removed all three traits since then the power would do nothing. -1 cost per rank.